Coro::Semaphore - counting semaphores
use Coro::Semaphore; $sig = new Coro::Semaphore [initial value]; $sig->down; # wait for signal # ... some other "thread" $sig->up;
This module implements counting semaphores. You can initialize a mutex
with any level of parallel users, that is, you can intialize a sempahore
that can be downed more than once until it blocks. There is no owner
associated with semaphores, so one thread can down it while another
can up it.
Counting semaphores are typically used to coordinate access to resources, with the semaphore count initialized to the number of free resources. Threads then increment the count when resources are added and decrement the count when resources are removed.
Creates a new sempahore object with the given initial lock count. The default lock count is 1, which means it is unlocked by default. Zero (or negative values) are also allowed, in which case the semaphore is locked by default.
Returns the current semaphore count.
Atomically adds the amount given to the current semaphore count. If the count becomes positive, wakes up any waiters. Does not block if the count becomes negative, however.
Decrement the counter, therefore "locking" the semaphore. This method waits until the semaphore is available if the counter is zero.
Similar to down, but does not actually decrement the counter. Instead,
when this function returns, a following call to down or try is
guaranteed to succeed without blocking, until the next thread switch
(cede etc.).
Note that using wait is much less efficient than using down, so try
to prefer down whenever possible.
If you pass a callback argument to wait, it will not wait, but
immediately return. The callback will be called as soon as the semaphore
becomes available (which might be instantly), and gets passed the
semaphore as first argument.
The callback might down the semaphore exactly once, might wake up other
threads, but is NOT allowed to block (switch to other threads).
Unlock the semaphore again.
Try to down the semaphore. Returns true when this was possible,
otherwise return false and leave the semaphore unchanged.
In scalar context, returns the number of threads waiting for this semaphore.
This method calls down and then creates a guard object. When the guard
object is destroyed it automatically calls up.
Marc Lehmann <schmorp@schmorp.de> http://home.schmorp.de/